AI Insights · Timothy · July 2021
Top 2D Realistic Games on iOS in Africa Q2 2021
Discover the performance of the top 2D realistic games on iOS in Africa during Q2 2021, including key trends in downloads, revenue, and active users.
During the second quarter of 2021, the top 2D realistic games on iOS in Africa showcased varied performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the weekly performance of these games.
Rise of Castles: Fire and War saw a fluctuating pattern in weekly revenue, peaking at approximately $18.4K at the end of March and experiencing a notable decline to around $6.5K by the end of May. Downloads varied significantly, starting at 200 in late March and dipping to as low as 66 in early April before reaching 751 in mid-May. Active users initially stood at 1.6K, peaking at over 2K in May, before declining to around 1.2K by the end of June.
Evony experienced a more stable revenue trend, with weekly earnings ranging from $5.4K to $14.2K, peaking at the end of March. Downloads fluctuated, with a high of 4.5K in late March and a low of 972 in early April, before stabilizing around 4K by the end of June. Active users showed a steady increase, starting at 12.1K in late March and reaching 11.1K by the end of June.
8 Ball Pool™ from Miniclip.com demonstrated consistent performance. Weekly revenue ranged from $3.7K to $6.2K, peaking in late May. Downloads remained robust, with a weekly average of around 16K, peaking at nearly 20K in late May. The game maintained a high level of active users, consistently exceeding 680K throughout the quarter, peaking at over 755K in early June.
Last Shelter: Survival showed varied performance. Revenue peaked at $9.2K in early May but dropped to approximately $3K by the end of May. Downloads were relatively low, with a peak of 417 in late April and a low of 39 in early May. Active users started at 946 in late March, peaking at 965 in late April, before declining to 609 by the end of June.
Zynga Poker ™ - Texas Hold'em exhibited stable revenue trends, peaking at $6.8K at the end of May. Downloads were modest, ranging from 316 to 749, with a peak in early May. Active users saw fluctuations, starting at 40.7K in late March, peaking at 56.6K in mid-May, and ending at 43.5K in late June.
For more detailed insights and data, visit Sensor Tower.